storage - Storage
Store and load data
Any data
file.pool 20000;
file.i 0;
# save data
storage.save.object(storage.t.data,file.pool,file.i, 0, data, 0);
# load data
data = storage.load.object(storage.t.data,file.pool,file.i, 0, 0,0);
Images
Load texture
tex0:=storage.image.load.texture(pool,id,i);
Event new image
l0:=storage.get.event(0);
if (l0==storage.e.new.file) {
load.texture(tex0, o1,o2,o3);
};